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Home Courses Blender 10 Helmets + Full Tutorial / 3D Models  
BlenderPhotoshopSubstance painter

10 Helmets + Full Tutorial / 3D Models  

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Tutorial contents :

Highpoly Modeling Process : +5 hours of highpoly modeling process in Blender software. Everything is clear, and you can easily practice and create your own model by following the tutorial.

Lowpoly Modeling Process : +1 hours of lowpoly modeling process in Blender software. In this section, you will learn how to easily optimize and triangulate your 3d model to prepare it for the game engine.

Unwrapping and Baking Process : Half an hour of UV mapping and unwrapping tutorial in Blender, including UV packing. After ensuring the objects are properly named, we move on to the baking stage and perform the baking process in Marmoset Toolbag. After that, to optimize the UV tile and improve the texture quality, we adjust some symmetrical objects using the overlapping method.

Texturing Process : +3 hours of texturing process in substance painter software.In this section, you’ll learn how to use the projection technique to create stickers and decals on the model. You will also learn how to add dust, dirt, fingerprint to the model, create realistic fabric materials, and add details using alpha maps.

Rendering Process And Post Production : 38 min of rendering in marmoset toolbag software and after that, post production in photoshop.

File Size : 11.4 GB

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