
Authoring Props for Games
From Exp-points · Added Oct 5, 2026
About this item
This intermediate tutorial covers the fundamentals of creating game props in Blender. Instructor Ben Keeling walks through his process for authoring a game-ready gas pump, demonstrating core techniques and workflows that apply to prop creation more broadly. The course provides a practical overview of methods used to achieve consistent results across different asset types, giving you insight into professional game asset production pipelines.
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- All files of the item
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- Refunds, all sales are final
- One-to-one mentoring
- Certificates from the original school