Skip to content
Madbax

Bloodborne | Research Hall

From Patreon · Added Oct 5, 2026

About this item

This course covers the creation of the Research Hall scene from Bloodborne using Blender. The instruction focuses on scene building and environmental design techniques applicable to game asset recreation and 3D modeling projects.

The material is part of a broader Bloodborne recreation project available through the creator's Patreon support channel. It provides hands-on experience with Blender's scene composition tools and workflows for constructing detailed game environments.

More from Patreon

In the price

  • All files of the item
  • Delivery to your Telegram chat

Not in it

  • Refunds, all sales are final
  • One-to-one mentoring
  • Certificates from the original school