
Creating 3D Interior Environments for Games — 3D Art Tutorial | FastTrackTutorials
From Fasttracktutorials · Added Sep 17, 2026
About this item
This 44-hour video course teaches professional techniques for creating 3D interior environments in games using industry-standard tools including Maya, Substance Painter, Marvelous Designer, ZBrush, and Unreal Engine. Instructor Emiel Sleegers, a Lead Environment Artist with over 13 years of AAA game industry experience, guides you through the complete workflow from blockout to final polish. The course covers modular and unique asset creation, advanced material design with procedural effects like dust and dirt, cloth simulation, foliage placement, and professional lighting and post-processing techniques.
The structured curriculum spans 121 videos organized into digestible chapters, with real-time demonstrations of actual workflow processes. You'll learn to build environments efficiently, create specialized shaders for environmental assets, and integrate all elements cohesively in an engine. The course includes source files and covers practical skills like portfolio screenshot composition and flythrough video creation. While geared toward artists with some familiarity with 3D modeling tools and game engines, the instruction is detailed enough for those willing to supplement with foundational material. Subtitles are available in English, Spanish, Russian, and Chinese.
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