
HOU234 – Crowds in Houdini
From FXPHD · Added Sep 28, 2026
About this item
The Mixamo database assists us in obtaining a model and motion capture library as a starting point. We create our assets in Maya and then use Houdini to initiate our crowd setup using the Agent node to import our assets and apply the motion capture. Finally, we enhance our model in Maya by adding shields and swords before transferring the asset to Houdini.
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