
Ultimate Environmental Texture Creation Course — 3D Art Tutorial | FastTrackTutorials
From Fasttracktutorials · Added Sep 19, 2026
About this item
This comprehensive course covers the complete workflow for creating professional environmental textures across multiple disciplines. Over 14.5 hours of video content, taught by Emiel Sleegers—a lead environment artist with 13+ years of AAA game industry experience—you'll learn to build tileable materials for games and film using Substance Designer, ZBrush, and photogrammetry techniques. The instruction spans from beginner fundamentals to advanced methods, beginning with basic procedural materials and progressing through advanced tarmac creation, sculpted textures, and photogrammetry capture workflows.
The course is organized into five clearly structured folders covering basic and advanced Substance Designer materials, sculpted texture creation, photogrammetry conversion, and bonus chapters on material refinement and real-time engine integration. Each section includes multiple video lessons with clearly defined runtimes, allowing you to progress at your own pace and revisit specific techniques. Source files are included to support hands-on learning throughout the modules.
A personal license grants lifetime access to all course materials for individual artists, while membership options provide unlimited access to the entire FastTrackTutorials library. Commercial licenses are available for schools and teams upon request.
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