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By Benkeeling · Official page

Everything I learnt about Environment Art – Part 2- Materials & Shaders

About this item

This is the second part of an all-encompassing tutorial for beginners and intermediate-level users. It covers different topics in Environment Art and is intended to share some of my lessons and advice I have learnt along the way. It is split into a chapter-based format. Version 2 includes chapters 3 and 4, available to purchase separately or as part of a reduced bundle.

Practical examples

Unreal Intro – 15 mins Material Functions and Master/Uber Shader – 50 mins Vertex Blend Shader – 40 mins Material Layering – 38 mins Landscape basics – 10 mins Decal & Foliage Shaders – 27 mins Adding Grunge and Extra Shader features – 24 mins

Frequently Asked Questions

How does instant Telegram delivery via @madbax_bot work?

Activate any plan from $5, then press Download on this page: 1 file (4.2 GB) are sent to your Telegram chat instantly by the bot @madbax_bot.

How do I extract multi-part .part01.rar archives on Windows and macOS?

Download all volumes (.part01.rar, .part02.rar … .partN.rar) into one folder, then start the extraction only from the first volume, part01.rar. On Windows use WinRAR or 7-Zip; on macOS use Keka or The Unarchiver. The other volumes are read automatically.

What is included in the download archive?

The archive includes all project and video files for this release. It does not include one-to-one mentoring or certificates from the original school.

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