Quad Remesher v1.3
Overview
Quad Remesher is an automatic quad remeshing plugin designed for professional 3D modeling workflows. It performs auto retopology across multiple DCC applications, enabling artists to quickly convert complex geometry into clean, quad-based topology suitable for animation, deformation, and further refinement. The tool streamlines the retopology process, which is traditionally time-consuming and requires manual work.
The plugin is currently available for 3dsMax, Maya, and modo, with support planned for Blender, Cinema4D, and Houdini in future releases. This broad platform compatibility makes it accessible to studios and freelancers working across different 3D software ecosystems.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.