
The Gnomon Workshop – Creating a Monolithic City in Unreal Engine 5 with Jianfeng Allan Li
This course covers professional environment workflow techniques for building large-scale urban spaces in Unreal Engine 5, led by instructor Jianfeng Allan Li. You'll learn how to create a monolithic city using industry-standard tools including PureRef for reference management, World Creator for terrain generation, Blender for modeling, Nuke for compositing, and Photoshop for texture work. The instruction focuses on practical methodologies used by environment artists in game development and visual effects production.
The course demonstrates how these specialized tools integrate within a comprehensive pipeline, enabling you to construct detailed city environments efficiently. By following along with professional workflows, you'll gain insight into best practices for managing large-scale projects and coordinating multiple software packages in a single environment production.
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