The Gnomon Workshop – Maya for Animators – Body Mechanics
Overview
This course covers fundamental animation principles applied to body mechanics in Autodesk Maya, taught by Erik A. Castillo. The instruction focuses on professional techniques essential for character animators working in a production environment. The course provides hands-on training in how to use Maya’s tools and features to create convincing movement that follows established animation principles. Viewers will gain insight into the technical and artistic approaches needed to animate realistic and expressive character body movement.
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