Animating a Complex Fight Action Sequence in Maya
May 1, 2026
Description

In this advanced animation workshop, Peter Dang walks through his process for animating multiple characters with moving cameras and details how to animate a body slam! From planning and shooting references to spline-blocking (splocking!), creating a straight-ahead animation, creating multiple character physical interactions, and working with moving cameras, Peter’s workshop is a thorough insight to help demystify complex animation shots. Peter also shares his polishing techniques for a clean final result.
Topics: Maya
Source: https://www.thegnomonworkshop.com/workshops/animating-a-complex-fight-action-sequence-in-maya