A full, 5+ hour course with source files included on making rocks for games from scratch. Going from reference, sculpting, retopology, unwrapping, MULTIPLE shader creations that suit your rock or project the best, going from simple to advanced, and fully covering mask and texture creation. And that’s just scratching the base. This course comes in a format where you decide the pace. Having access to videos showcasing the process in real-time, sped-up, or cutting straight to the info, One thing is for sure: No bullsh*t, no fluff. Just straight-to-the-point content and information, with edits to make viewing pleasure and learning as fun and straightforward as possible.