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Maya

9 Articles
Maya

3D Creature Production: Rigging, Animation, CFX – Course by Nav Singh & 80 Level

What’s included in the course? Required Software To follow along with the course easily, please use the following software and plugins:

Maya

The Gnomon Workshop – Creating Production-Ready Hero Assets using Mari

Description VFX Artist Michal Zsigmund guides artists through the process of using Mari and Gaffer to create stunning, production-ready hero assets for film...

MayaPhotoshop

The Gnomon Workshop – Matte Painting Techniques for Concept Design with Francesco Corvino

Description In this lecture, Francesco Corvino shares his process for designing environments and his photo-real approach to Concept Design for the film industry....

MayaPhotoshop

The Gnomon Workshop – Visual Development for Environments

Description Designing environments for film, games or animation requires an iterative, collaborative and flexible workflow. In this title, Olivier Dubard shares his Visual...

KeyshotMayaSubstance painter

The Gnomon Workshop – Vehicle Texturing in Substance Painter: From Clean to Mean

Description Welcome to Vehicle Texturing in Substance Painter: From clean to mean. In this workshop, James Schauf walks you through two different projects,...

Maya

The Gnomon Workshop – Vehicle Modeling for Production

Description In this workshop, James Schauf shares his workflow for modeling a Mad Max inspired hot rod. James begins by covering the importance...

MayaZbrush

The Gnomon Workshop – Topology for Animated Characters

Description Learn how to build a complete character for animation with clean topology. Being a modeler in the animation industry puts you in...

MayaZbrush

The Gnomon Workshop – The Art of Iconic Creature Design

There are many approaches for designing characters for the screen. Industry veteran Aaron Sims details two of his tried-and-trusted workflows for creating iconic...