Maya , Photoshop
Fasttracktutorials – Creating a 3D metro train interior in UE5 — 3D Art Tutorial | FastTrackTutorials
This 18-hour course teaches professional environment art techniques by creating a fully detailed metro train interior in Unreal Engine 5. Instructor Emiel Sleegers, a Lead Environment Artist with over 13 years of AAA game industry experience, guides you through the complete pipeline: high-poly modeling in Maya, material creation in Substance Designer and Painter, UV unwrapping, […]
September 19, 2026
Blender , Maya
Fasttracktutorials – Creating Simple 3D Stylized Characters – in-Depth Tutorial Course — 3D Art Tutorial | FastTrackTutorials
This comprehensive 22+ hour tutorial course teaches the complete workflow for creating stylized 3D characters from concept to final render. Instructor Florian Neumann, a lead artist at RABCAT with credits on titles including Overwatch, Apex Legends, and Forza Horizon, guides you through each stage of character creation using industry-standard tools: Maya for modeling and UV […]
September 19, 2026
3Ds Max , Blender
Fasttracktutorials – Ultimate Photogrammetry Course — 3D Art Tutorial | FastTrackTutorials
This advanced photogrammetry course spans over 10 hours of real-time video instruction led by Emiel Sleegers, a lead environment artist with 13+ years of AAA game industry experience. The course covers multiple workflows for creating photo-scanned content, including vertical surface scanning with professional cameras and gimbals, ground surface scanning with specialized rigs, and techniques for […]
September 19, 2026
Marvelous Designer , Maya
Fasttracktutorials – 3D Post-Apocalyptic Game Environment Creation in UE5 — 3D Art Tutorial | FastTrackTutorials
This 21-hour course teaches professional environment art creation for games using industry-standard tools. Instructor Emiel Sleegers, a lead environment artist with over 13 years of AAA game industry experience including work on Forza Horizon 3 and The Division, guides you through creating a complete post-apocalyptic game environment from concept to final result. The course covers […]
September 19, 2026
Marvelous Designer , Maya
Fasttracktutorials – Creating 3D Interior Environments for Games — 3D Art Tutorial | FastTrackTutorials
This 44-hour video course teaches professional techniques for creating 3D interior environments in games using industry-standard tools including Maya, Substance Painter, Marvelous Designer, ZBrush, and Unreal Engine. Instructor Emiel Sleegers, a Lead Environment Artist with over 13 years of AAA game industry experience, guides you through the complete workflow from blockout to final polish. The […]
September 17, 2026
Blender , Maya
The Gnomon Workshop – Claymation in ZBrush
In this 5-hour workshop, Alexander Lee teaches his revolutionary animation workflow using ZBrush. Each frame is sculpted individually, resulting in a handcrafted final shot. This workshop covers the entire pipeline, including character setup in ZBrush and Maya, frame management with UltraClay, frame-by-frame animation in ZBrush, and final lighting, rendering, and compositing in Maya and Blender. […]
May 20, 2026
Maya , Nuke
Fxphd – History of Visual Effects
Over the entire course we look at movies, companies, software, techniques, people, places and technologies. From Blade Runner to Avatar, Alias/1 to Maya, hand painted glass matte to Nuke’s RotoPaint. The course structure will consist of video interviews, software demos, slides, illustrations, film extracts and much more. I’ll be showing old school techniques recreated with […]
May 6, 2026
Maya , Nuke
FXPHD Look Development with Maya, V-Ray and Nuke – Part 3
## Class Listing #### Class 1: Setup Using the render passes to set up the multi-pass compositing process. #### Class 2: Grading, Part 1 Grade of the reflection pass so that the car reflects the background in a realistic way. #### Class 3: Grading, Part 2 Grading the car to match the background plate. #### […]
May 6, 2026
Maya , Nuke
FXPHD Look Development with Maya, V-Ray and Nuke – Part 2
## Class Listing #### Class 1: Overview A refresher about the course and an overview of how we will rig, animate, and set up the lights and render our shot. #### Class 2: Rigging, Part 1 Examining the primary information about the rig and getting through the rigging process of one of the car wheels. […]
May 6, 2026
Maya , Nuke
FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
#### Class 1: Overview A brief overview of the course and plotting the path to achieve a cinematic look. #### Class 2: Color Management Examining the footage and obtaining metadata through the ViewMetaData node. Using OpenColorIO and ACES in Nuke. #### Class 3: Camera Tracking Using data about the ARRI camera sensor, re-creating an accurate […]
May 6, 2026
Maya
UnhideSchool – Grooming: Hair with Xgen Interactive no Maya
In the course **Grooming: Fur with XGen Interactive in Maya** , you will learn the basic concepts for creating fur on a character, analyze and understand how fur works in various types of animals, and learn how to transfer this knowledge to XGen. Discover the main techniques covered throughout the course: – First steps in grooming.– Analysis […]
May 6, 2026
After Effects , Maya
Lurin House – Advanced Lighting For Animation
Learn the main tools used by the animation industry and their techniques in an easy way.You will learn how to position the lights in a scene so that it looks beautiful and pleasing to the audience, how to use colors, how to separate layers for rendering and how to use lights to create a great […]
May 4, 2026