The Gnomon Workshop – Claymation in ZBrush

In this 5-hour workshop, Alexander Lee teaches his revolutionary animation workflow using ZBrush. Each frame is sculpted individually, resulting in a handcrafted final shot. This workshop covers the entire pipeline, including character setup in ZBrush and Maya, frame management with UltraClay, frame-by-frame animation in ZBrush, and final lighting, rendering, and compositing in Maya and Blender.
Topics: Maya, Zbrush, Blender
Source: https://www.thegnomonworkshop.com/workshops/claymation-in-zbrush
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