COURSES

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Browse Madbax creative courses – UI/UX, motion, VFX, 3D, AI and more. Download in the Telegram Mini App.

Blender , Courses
The Gnomon Workshop – Claymation in ZBrush
In this 5-hour workshop, Alexander Lee teaches his revolutionary animation workflow using ZBrush. Each frame is sculpted individually, resulting in a handcrafted final shot. This workshop covers the entire pipeline, including character setup in ZBrush and Maya, frame management with UltraClay, frame-by-frame animation in ZBrush, and final lighting, rendering, and compositing in Maya and Blender. […]
May 20, 2026
Courses , Maya
Fxphd – History of Visual Effects
Over the entire course we look at movies, companies, software, techniques, people, places and technologies. From Blade Runner to Avatar, Alias/1 to Maya, hand painted glass matte to Nuke’s RotoPaint. The course structure will consist of video interviews, software demos, slides, illustrations, film extracts and much more. I’ll be showing old school techniques recreated with […]
May 6, 2026
Courses , Maya
FXPHD Look Development with Maya, V-Ray and Nuke – Part 3
## Class Listing #### Class 1: Setup Using the render passes to set up the multi-pass compositing process. #### Class 2: Grading, Part 1 Grade of the reflection pass so that the car reflects the background in a realistic way. #### Class 3: Grading, Part 2 Grading the car to match the background plate. #### […]
May 6, 2026
Courses , Maya
FXPHD Look Development with Maya, V-Ray and Nuke – Part 2
## Class Listing #### Class 1: Overview A refresher about the course and an overview of how we will rig, animate, and set up the lights and render our shot. #### Class 2: Rigging, Part 1 Examining the primary information about the rig and getting through the rigging process of one of the car wheels. […]
May 6, 2026
Courses , Maya
FXPHD VRY204 – Look Development with Maya, V-Ray and Nuke – Part 1
#### Class 1: Overview A brief overview of the course and plotting the path to achieve a cinematic look. #### Class 2: Color Management Examining the footage and obtaining metadata through the ViewMetaData node. Using OpenColorIO and ACES in Nuke. #### Class 3: Camera Tracking Using data about the ARRI camera sensor, re-creating an accurate […]
May 6, 2026
Courses , Maya
UnhideSchool – Grooming: Hair with Xgen Interactive no Maya
In the course **Grooming: Fur with XGen Interactive in Maya** , you will learn the basic concepts for creating fur on a character, analyze and understand how fur works in various types of animals, and learn how to transfer this knowledge to XGen. Discover the main techniques covered throughout the course: – First steps in grooming.– Analysis […]
May 6, 2026
After Effects , Courses
Lurin House – Advanced Lighting For Animation
Learn the main tools used by the animation industry and their techniques in an easy way.You will learn how to position the lights in a scene so that it looks beautiful and pleasing to the audience, how to use colors, how to separate layers for rendering and how to use lights to create a great […]
May 4, 2026
Courses , Maya
The Gnomon Workshop – Animating Stylized Attacks in Maya
* Learn how to animate attacks in this action-packed animation workshop for intermediate to advanced artists looking to master the craft of stylized fighting game animation using Maya. * This comprehensive workshop focuses on industry-relevant techniques such as hitstop simulation, spacing for clarity in gameplay, and animation strategies pulled directly from professional fight game pipelines. […]
May 1, 2026
Courses , Maya
COURSE – AAA Rocks for games – For total beginners and seniors!
A full, 5+ hour course with source files included on making rocks for games from scratch. Going from reference, sculpting, retopology, unwrapping, MULTIPLE shader creations that suit your rock or project the best, going from simple to advanced, and fully covering mask and texture creation. And that’s just scratching the base. This course comes in […]
May 1, 2026
Courses , Maya
Animating a Complex Fight Action Sequence in Maya
In this advanced animation workshop, Peter Dang walks through his process for animating multiple characters with moving cameras and details how to animate a body slam! From planning and shooting references to spline-blocking (splocking!), creating a straight-ahead animation, creating multiple character physical interactions, and working with moving cameras, Peter’s workshop is a thorough insight to […]
May 1, 2026
Courses , Maya
The Gnomon Workshop Creature Combat Animation in Maya
Learn how to navigate the complex art of animating creature fights, as demonstrated by animator Stephen Cunnane. In this 5-hour workshop, Stephen walks through three shots of a fight sequence between two different species of creatures. Topics: Maya Source: https://thegnomonworkshop.com/blog/creature-combat-animation-in-maya/
May 1, 2026
Blender , Courses
Total Lip Sync: Masterclass for Feature Animation
It’s one thing to have beautiful weight and body mechanics, strong posing, and excellent acting choices, but nothing is more satisfying than truly feeling that the sound we hear is coming from the character in front of us—that every word, breath, shout, whimper and laugh is emanating from their very being. Even with everything else […]
April 27, 2026