COURSES

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Browse Madbax creative courses – UI/UX, motion, VFX, 3D, AI and more. Download in the Telegram Mini App.

Courses , Maya
The Gnomon Workshop – Creature Animation for Games
Description Dive into the world of creature animation with this immersive workshop designed for aspiring animators and game developers, taught by Animation Lead, Christian Brierley. Whether you’re a beginner eager to explore the art of creature animation, or an experienced animator looking to refine your skills, this detailed workshop will equip you with the tools […]
January 29, 2026
Courses , Maya
The Gnomon Workshop – Dynamic Animal Sculpting
Description In this course, Krystal Sae Eua shares her process for creating a digital animal sculpture from start to finish. Working in ZBrush, Krystal demonstrates how she approaches animal anatomy, pose and composition. She reveals her sculpting techniques for blocking, secondary details and tertiary details using an array of ZBrush tools and techniques that include […]
January 20, 2026
Maya
Bundle – Advanced Body and Facial rigging workshops
A 14-week intensive program with live sessions where you’ll learn to create full, production quality character rigs used in animated films. Enroll in both of our workshops together to take advantage of a discounted price. About the event Dive into the world of body and facial rigging, where you’ll explore both the artistic and technical […]
December 18, 2025
Maya , Photoshop
How to Create a Realistic Medieval Axe for Games | Edge & Iron by Jevgeni Laur
What we’ll go over ✅Modeling a detailed medieval axe with a optimized topology✅UV Unwrapping efficiently for optimal texture space usage by mirroring some parts of the axe✅High to Low Poly Baking techniques for realistic detail transfer✅Texturing with a focus on realism using PBR workflows✅Optimization of geometry and texture sizes for real-time performance✅Presentation tips to showcase […]
December 12, 2025
Maya
3D Creature Production: Rigging, Animation, CFX – Course by Nav Singh & 80 Level
What’s included in the course? Required Software To follow along with the course easily, please use the following software and plugins:
November 5, 2025
Courses , Maya
The Gnomon Workshop – Creating Production-Ready Hero Assets using Mari
Description VFX Artist Michal Zsigmund guides artists through the process of using Mari and Gaffer to create stunning, production-ready hero assets for film and TV. Beginning with an exploration of Mari, Michal discusses how to leverage Mari and its Extension Pack to craft high-quality detailed textures, including how to utilize the Smart Mask system that […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – Matte Painting Techniques for Concept Design with Francesco Corvino
Description In this lecture, Francesco Corvino shares his process for designing environments and his photo-real approach to Concept Design for the film industry. Starting from a rough sketch, Francesco models a 3D scene in Maya, extracting UVs and creating textures in Photoshop. He shares how to light and render in Vray, demonstrating how to give […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – Visual Development for Environments
Description Designing environments for film, games or animation requires an iterative, collaborative and flexible workflow. In this title, Olivier Dubard shares his Visual Development process as he takes an idea from early concept and initial sketches to final presentation using Sketchbook Pro, MOI 3D, Maya, V-Ray and Photoshop. Starting with 2D ideation and simple geometric […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – Vehicle Texturing in Substance Painter: From Clean to Mean
Description Welcome to Vehicle Texturing in Substance Painter: From clean to mean. In this workshop, James Schauf walks you through two different projects, each telling their own story. The first is Night Fire; a clean hot rod with slight imperfections. In this project, James demonstrates the creation of key materials and shares his workflow for […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – Vehicle Modeling for Production
Description In this workshop, James Schauf shares his workflow for modeling a Mad Max inspired hot rod. James begins by covering the importance of collecting reference images that will inspire and guide the design and modeling. With a well planned approach, he starts modeling a block-out that lays the foundation for all that is to […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – Topology for Animated Characters
Description Learn how to build a complete character for animation with clean topology. Being a modeler in the animation industry puts you in a flexible position but also demands a lot of you, both artistically and technically. In this 2-hour workshop by João Victor, who has contributed to movies including Pixar’s Inside Out 2, he […]
October 22, 2025
Courses , Maya
The Gnomon Workshop – The Art of Iconic Creature Design
There are many approaches for designing characters for the screen. Industry veteran Aaron Sims details two of his tried-and-trusted workflows for creating iconic concept designs for film and TV, using Photoshop and ZBrush. As well as guiding you through his production-proven techniques, Aaron shares his thoughts on the importance of conveying personality and character through […]
October 22, 2025