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Home Courses Maya The Gnomon Workshop – Topology for Animated Characters
MayaZbrush

The Gnomon Workshop – Topology for Animated Characters

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Learn how to build a complete character for animation with clean topology. Being a modeler in the animation industry puts you in a flexible position but also demands a lot of you, both artistically and technically. In this 2-hour workshop by João Victor, who has contributed to movies including Pixar’s Inside Out 2, he demonstrates the technical side of character modeling for animation, including the very important topological solutions needed to ensure clean models that correctly deform when animated.

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