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Home Courses Maya The Gnomon Workshop – Dynamic Animal Sculpting
MayaPhotoshopSubstance painterZbrush

The Gnomon Workshop – Dynamic Animal Sculpting

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Description

In this course, Krystal Sae Eua shares her process for creating a digital animal sculpture from start to finish. Working in ZBrush, Krystal demonstrates how she approaches animal anatomy, pose and composition. She reveals her sculpting techniques for blocking, secondary details and tertiary details using an array of ZBrush tools and techniques that include her approach for fur sculpting and polypaint. Krystal then takes the model into Maya for simple UV arrangement, then Keyshot for final rendering and presentation. For artists looking to develop their approach to animal anatomy, sculpting and detailing, this title provides a valuable lesson from one of the industry’s senior artists.

Duration: 4h 40m

Format: HD 1920×1080

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