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Home Courses After Effects Lurin House – Advanced Lighting For Animation
After EffectsMaya

Lurin House – Advanced Lighting For Animation

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What You Will Learn

Learn the main tools used by the animation industry and their techniques in an easy way.
You will learn how to position the lights in a scene so that it looks beautiful and pleasing to the audience, how to use colors, how to separate layers for rendering and how to use lights to create a great final composition and render optimization.

Software

Maya, Arnold Render and After Effects

Level

While beginner friendly because we go step by step, these are advanced courses and basic knowledge of Maya is required.

Curriculum

Part 0: Setting Up The Cache

0.1 Exporting and Importing Alembic Cache

0.2 Assigning Textures

0.3 Importing Props

0.4 Background

0.5 Fixing Texture Paths

Part 1: Introduction to Arnold Renderer

1.1 Intro to Arnold

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Part 2: Types of Lights

2.1 Area Lights

2.2 Directional Lights

2.3 Mesh Lights

2.4 Skydome Lights

2.5 Spot Lights

2.6 Volume Lights

2.7 Gobo Lights

2.8 Light Link

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Part 3: Scene Lighting

3.1 Starting ACES

3.2 Lighting

3.3 Camera Settings

Part 4: Rendering

4.1 Render Layers

4.2 Render Settings & AOVs

Part 5: Post Production

5.1 Compositing (After Effects)

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