
By Fasttracktutorials · Official page
Budget 3D Environment Art - Tutorial Course — 3D Art Tutorial
About this item
This beginner-to-intermediate course covers the fundamentals of constructing 3D environments for games, taught by Emiel Sleegers, a lead environment artist with over 13 years of AAA industry experience. The 6+ hour curriculum uses 3DS Max, Substance Painter, and Unreal Engine 5 to demonstrate core workflows for asset creation, material design, level art, and lighting. While the techniques are universal and can be applied in other 3D software like Maya and Blender, the course assumes you already understand the basics of your modeling program.
The course is structured into 12 easy-to-follow video chapters that progress logically from explaining 3D environment workflows, through modeling and texturing a basic asset, to building modular assets and procedural materials. You'll complete the course by constructing a small 3D environment with multiple assets, then applying lighting and post-processing effects. Source files for the 3D asset and materials are included, though the full environment scene is not provided.
Subtitles are available in English, Spanish, and Chinese (auto-generated). A personal license grants individual use rights, while commercial licenses for schools or teams are available by request.
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What is included in the download archive?
The archive includes all project and video files for this release. It does not include one-to-one mentoring or certificates from the original school.
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