HOU232 – Creating Fire and Smoke Simulations in Houdini and Axiom
Overview
This course, taught by Liam Whitehouse, covers how to create detailed fire and smoke pyro simulation effects for a destroyed wooden siege tower, for a warfare scene set in medieval Europe. It covers Houdini Pyro workflow in detail for sourcing, creating pyro attributes, simulation and adjustment of simulations, visualising sims using the pyro bake volume, and setup of materials and rendering pyro sims using Karma XPU.
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