Creating a Nintendo Game-Boy in Blender and Substance Painter

By Wingfox in Blender Included

Overview

This course guides you through the complete process of modeling and texturing a Nintendo Game-Boy using Blender and Substance Painter. You’ll work through 16 full HD video lessons covering more than five hours of instruction, learning both the hard-surface modeling techniques in Blender and the detailed texture work in Substance Painter needed to bring the iconic handheld console to life.

The course provides all necessary resources to follow along, enabling you to build your own Game-Boy asset from scratch. Whether you’re looking to expand your 3D modeling portfolio or develop skills in game-asset creation, this project-based course offers hands-on experience with industry-standard tools used in game development and digital production.

How access works

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