Course Overview
Rive Academy: Volume 1 is the ultimate introduction to the world of interactive animation built with Rive. You’ll learn how to design, animate, and prototype interactive motion design that you can ship anywhere. By the end of the course you’ll be ready to use Rive in production, and go further in more advanced courses.
You Get:
6+ hours of video training
A real-world final project
PDF Guides and Cheat Sheats
Unlimited personalized critique on your work
Access to our 24/7 online community
Verified credential upon completion of the coursework
Course syllabus.

Meet Rive
Find out why Rive is one of the most exciting new tools in a motion designer’s arsenal, opening up massive opportunities.

Rive Design Basics
Learn how Rive’s artboards and design tools work, while also learning how to import and work with designs from Figma and other tools.

Animation 101
Rive’s animation toolset is powerful, and you’ll learn how to use it like an animator. Graph editor, here we come!

Making Things Move
Learn to set up multiple timelines which will be implemented using Rive’s State Machine. Tons of animation tips coming your way.

Rive’s Mental Model
Before diving into the state machine, it’s important to “get” Rive. You will learn to speak its language, and will have a solid mental model of how it works.

Enter the State Machine
It’s time to use Rive’s killer feature: The State Machine. We will begin building out layers of interactions, and testing them.

Polishing Interactions
Rive allows you precise control over every aspect of your animations and interactions. Find out how to ship polished, delightful animation.

The Rive Handshake
When it’s time to ship your Rive file, you’ll need to know a bit about how developers will use it. Watch as we implement a Rive file in real-time inside of an app!
