Madbax Navigation - Complete Ultimate Edition

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Madbax Navigation - Complete Ultimate Edition

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Home Courses Blender Vintage Telephone / 3D Model+Full Tutorial  
BlenderSubstance painter

Vintage Telephone / 3D Model+Full Tutorial  

Share

CAUTION: BEFORE PURCHASING, CHECK VARIANTS AND LICENSES CAREFULLY and READ THE DESCRIPTION.


This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of vintage telephone set.
**(NOTE: the videos are not narrated, its a screen recording with shortcuts display)**

  • Game Ready Base Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)
  • Softwares used in this pack:
    Blender / Rizom UV / Substance Painter / Marmoset Toolbag
  • Addons Used in Blender:Hardops
  • No narrated 
  • Realtime tutorial
  • Screen Recording + Shortcuts display

Tutorial Features:

  • +4 hrs modeling in 8 parts (Blender)
  • +40 min Unwrapping in 1 part (Rizom UV)
  • +3 hrs Texturing in 6 parts (Substance Painter)
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Total Timing: 7 hrs 47 min

Tutorial Overview:
This course is focused on game ready hardsurface modeling. you can also learn how to create damaged metal materials in Substance Painter. for better result and increasing textures details, I have used 4 UDIMS for packing the unwrapped model.

  •  Mesh Propeties 
  • vertices:  21.557
  • Edges: 41.147
  • Faces: 19.603
  • Triangles: 39.114
Related Articles
Blender

Sci-Fi Construction Robot (Blender Tutorial Series)

Tutorial Videos:● Part 1: Modeling the Treads & Wheels● Part 2: Rigging...

Filmmaking

St0ry Her0 Ac1demy

This Is Where You’re Stuck 1. You Can’t Translate Ideas Into Stories. You...

Houdini

Houdini FLIP FX: Container Ship vs Monster Wave

Create a cinematic, production-ready ocean FX shot in Houdini by simulating a...