Basic Information
∙ Approximately 40 lecture clips (about 18 hours)
∙ Introduction to Practice
CH 01. Logos, Mockups, and Abstract Shape Posters Using Basic Modeling and Texturing
Explore the interface, and through practice, learn simple shape modeling, texture creation using nodes, and UV mapping methods.
CH 02. Moving Poster Using Modifiers and Simulation Functions
Understand the principles of the functions needed to create motion in Blender, and utilize them to create a creative poster.