This product contains full modeling ,texturing, lighting and rendering tutorial and 3D model of a camping backpack based on Osprey camping products.
- +10 hrs Full Tutorial (Modeling, Unwrapping, Texturing and Rendering)
- Game Ready Base Mesh
- Clean Quad Topology
- Unwrapped in UDIMs workflow
- 4K Textures in PNG (16 bit)
- Softwares used in this pack:
Marvelous Designer/ Blender / Rizom UV / ZBrush / Substance Painter / Marmoset Toolbag - Addons Used in Blender:Hardops
- No narrated
- Realtime tutorial with short cuts desplay
Tutorial pack contains:
- +7 hrs Modeling and Retopo Tutorial in 9 Parts (Marvelous Designer, Blender)
- Retopology in ZBrush and Blender
- Unwrapping Tutorial in 1 Part (Rizom UV)
- +2 hrs Texturing Tutorial in 4 Parts (ZBrush, Substance Painter)
- Lighting and Rendering in 1 Part (Marmoset Toolbag)
- Totla Timing: 10 hrs 47 min
Tutorial Overview:
Step 1. Creating base model in Marvelouse Designer. in this part the model is created with less details.
Step 2. Retopology of models goes on in Blender and ZBrush.
Step 3. Adding details and extra hardwares to the models in Blender.
Step 4. Unwrapping the models in Rizom UV.
Step 5. Texturing in Substance Painter and final renderings in Marmoset Toolbag.
Mesh Propeties :
- vertices: 45.746
- Edges: 88.161
- Faces: 42.448
- Triangles: 84.870