The third course in the Niagara Trilogy, following Niagara Immersion & Chaos Destruction. Create high-end motion design particle simulations all in real-time, without ever leaving Unreal. Covers standard Niagara Particles, Niagara Fluids, Chaos Physics, Liquids, Character FX, Audio-Driven FX, Niagara Attributes (color particles by scale, speed, etc.) and much more. Includes examples from absolute beginner to advanced, allowing you to make captivating FX even if you’re new to Unreal.

