Let’s see some Substance Painter magic! First, set up your model and check its UV. Then, import it, bake mesh maps, and tweak display settings. Dive into the fun part by adding details to the handle and metal head. Create cool wood and metal materials, add finishing touches, and export your textures. See your creation shine in the Marmoset Toolbag. Take it further by transferring materials to a low-poly model and check it out in Unreal Engine for the final use stage!