
Throughout the course, you will learn the following techniques:
– Building a basemesh using primitives
– Dyntopo
– Voxel Remesh
– Masks and Facesets
– Multiresolution
– Curves
– Posing IK and FK with pose brush
– Fast Render/Turntable with Eevee
– Cutting with booleans
– Decimating and exporting as STL for 3D printing.
Author: KYZ
Topics: Blender
Source: https://unhideschool.com/cursos/view-all/4116/escultura-digital-no-blender