By 3D Virtual Artist, Binz
Learn to design custom 3D clothing and optimize virtual avatars for broadcasting. Led by Binz—a top 3D artist for prominent virtual talents like ISEGYE IDOL—this introductory course covers everything from modeling garments to setting up physics across major platforms.
- Tools Used: Blender, Unity, Warudo, Meligo
- Specs: 45 Chapters | ~19 Hours | Beginner level
Key Learning Outcomes
- 3D Clothing Production: Model, texture, and rig diverse outfits (casual wear, dresses, stage costumes) to fit a base character mesh perfectly in Blender.
- Liltoon Shader Mastery: Achieve high-end visual tracking, shading, and lighting effects within Unity.
- 4-Platform Rigging Blueprint: Adapt a single avatar for deployment across VRChat, Warudo, Meligo, and VSeeFace by configuring custom physics, hair/skirt colliders, and expression toggles.
- Bonus Materials: Includes 3-view design templates, custom Blender optimization scripts, and pre-configured Unity assets.
Target Audience
- VTubers and Streamers looking to build or modify their own custom stage wardrobes.
- 3D Commission Artists aiming to scale their revenue by offering complete, platform-ready rigging and physics setup.
- Beginners looking for a structured, end-to-end entry into the virtual asset market.
Access: Telegram| MP4
Price — 20$
Write – https://t.me/keyzobb or buy directly