By Artstation · Blender · Courses · Oct 6, 2026
This course guides you through the process of creating a detailed medieval town environment using both Blender and Unreal Engine 5. You’ll learn the essential workflows for modeling, texturing, and assembling architectural assets that bring a historical settlement to life. The instruction covers both software platforms, allowing you to leverage Blender’s modeling capabilities alongside UE5’s rendering and real-time visualization tools.
By completing this course, you’ll gain practical skills in environment design, asset creation, and game engine integration. The project-based approach helps you understand how to plan and execute a cohesive medieval setting, from individual building components to the full scene layout. This is ideal for environment artists, game developers, and 3D enthusiasts looking to expand their skills in both tools.