Here is the description of the Coloso class “Anatomical Human Figure Drawing Using Shape Simplification” by instructor Gregor Kari in English:
This course is led by Gregor Kari, a senior concept artist and illustrator with over a decade of experience working for various international game companies.
The class is a comprehensive guide designed to demystify complex human anatomy by breaking it down into simple, 3D volumetric shapes—such as cylinders, cubes, and spheres—allowing artists of all levels to draw dynamic poses and figures with structural accuracy.
Key Areas of Focus
- Shape Simplification Foundations: Learning to visualize and break down the complex human body into fundamental 3D shapes, providing a reliable baseline for drawing from imagination rather than relying purely on reference observation.
- Anatomy of the Head: Designing a stylized head by understanding proportional guidelines and step-by-step techniques for drawing facial features (eyes, nose, mouth, and ears).
- The Torso & Core Proportions: Analyzing the differences between male and female skeletal and muscular structures of the torso, including front and back muscular anatomy.
- Limbs & Extreme Perspectives: Techniques for constructing arms and legs, applying foreshortening and perspective to limbs, and capturing structural accuracy in various poses.
- Full Figure Integration: Putting all individual body components together to construct cohesive, anatomically sound character illustrations.