Madbax Navigation - Premium Animated Banner

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Madbax Navigation - Premium Animated Banner

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Home Courses After Effects Broadcast Title Package Production Process Using After Effects
After Effects

Broadcast Title Package Production Process Using After Effects

Share

I will show you the curriculum .

01. Orientation: Instructor Introduction and Course Objectives

  1. Introduction to Instructor Career and Portfolio
  2. Introduction to Lecture Plans and Broadcast Title Production Workflow
  3. Creating a finished work through a workflow

02. Understanding After Effects Interface and Basic Layers

  1. Understanding Layers (Text, Solid, Light, Camera, Null Object, Shape Layer, Adjustment Layer, etc.)
  2. Understanding the Timeline Panel and Layer Controls (Work Area Bar, In/Out Points, Composition Window Settings, Duplicate, Sequence Layers, etc.)



03. Understanding Keyframes

  1. Understanding the Types of Keyframes and Velocity Graphs in After Effects
  2. Simple animation training using solids and text layers
  3. Examples and Understanding of Kinetic Typography
  4. (Example) Typography animation using Pre Comp and Create Shapes from Text

04. Understanding Masks, Mattes, and Blending Modes

  1. Understanding Mask Mode Values ​​(Add, Subtract, Intersect, Lighten, Darken, Difference)
  2. Position change using the mask’s pass
  3. Understanding Alpha and Luma Matte
  4. Types and Application of Blending Modes
  5. Cutout work on chroma key footage using the Keylight effect
  6. Proportion and aesthetic form
  7. (Example) Double exposure technique using chroma key footage

05. Understanding Cameras, 3D Layers, and Element 3D 01

  1. Understanding 2D and 3D Layers
  2. Types and Properties of Light, Cast Shadows (Parallel, Spot, Point, Ambient)
  3. Understanding Camera Lens Properties, Camera Aperture, and Shutter Speed ​​(Depth of Field)
  4. Understanding and Setting Point of Interest Exclusively in the Camera Layer

06. Understanding Cameras, 3D Layers, and Element 3D 02

  1. Car Modeling Setup Using Element 3D and Camera
  2. (Example) Creating a Dynamic City Running Animation

07. Understanding the Program Title Package to be Produced and Storyboard

  1. Program concept, idea, and rough structure
  2. Reference search and font color
  3. Basic planning of the title
  4. Storyboard production

08. Logo Creation Using Illustrator

  1. Introduction to Illustrator’s Simple Interface
  2. Points to Note in Broadcast Program Logo Design
  3. (Example) Creating a program logo design using fonts in Illustrator

09. Production of animation using the designed logo

  1. Key motion to showcase the overall concept of the title
  2. (Example) Creating a logo animation using a designed logo

10. Creating a bumper using the generated logo animation

  1. Creating a single artwork that encapsulates the program’s overall look
  2. City setting using Element 3D
  3. Creating image files including alpha values ​​(mov, Targa Squence, png Squence)
  4. (Example) Create a program bumper by applying a logo animation to a designed artwork page

11. Sound editing in Premiere Pro and a rough cut using storyboards

  1. A brief introduction to the Premiere Pro interface
  2. Selection and editing of sounds that form the program’s concept and overall structure
  3. The overall rhythm of the video utilizing music
  4. Production of a rough cut using storyboard cuts

12. Shooting source material for the title

  1. Understanding Shot Types and Camera Angles
  2. Preparation for the shoot, props, costumes, etc.
  3. Chroma Key Filming and Precautions. Direction on the Filming Set

13. Third-party Plugin: Trapcode’s Particular

  1. Understanding the main functions of particles, such as Emitter, Particle, Physics, and Auxsystem

14. Post-production 01: The Intro and Cohesion of an Attractive Title

  1. Rough cut and scene arrangement using footage
  2. Creating an intro sequence using previous example cuts

15. Post-production 02: The Title’s Thrilling Development Using 3D Cameras

  1. Production of car shots dynamically driving through the city

16. Post-production 03: Creating Beauty Shots Using Matte Techniques and Camera

  1. Production of beauty shots of the cast using a camera and mat

17. Post-production 04: Production of the Ending Sequence, the Climax of the Title

  1. Converting Modeling to Sketch
  2. Filling the portfolio density

18. Post-production 05: Transition Production and Detailing with Effects

  1. Details using effects
  2. Scene transitions and continuity. Overall tone correction and detail enhancement.

19. Scene Connections and Transitions

  1. Overall tone correction and detail enhancement
  2. Add sound effects
  3. Types and functions of codecs commonly used in practice
  4. Setting up your own output module

20. Surviving as a Freelancer

  1. From Non-Major to Becoming a Freelance Designer
  2. Lessons learned while working as a freelancer and A-to-Z know-how for becoming an independent freelance

Related Articles
Uncategorized

Betfair betting account verification guide for Australian players

Betfair Betting Guide – Practical Tips for Australian Players Getting Started with...

Uncategorized

Playamo guide for Australian players – bonuses, payment methods, mobile & security

Playamo – Practical Guidance for Australian Gamblers What is Playamo and why...

Uncategorized

Playamo Australia registration steps – Quick sign‑up guide

What is Playamo and why Australian players choose it How to register...

Uncategorized

Neds AU steps and methods – registration, bonuses, payments & mobile guide

What is Neds AU and why Australian punters choose it Step‑by‑step registration...