Blender
,
Substance painter
Master Course AI 3D Modeling Creation & Game-Ready Workflow
What You Will Learn 1. Foundational Pipeline (Four Projects) A set of structured projects designed to build a solid, repeatable workflow: Project 1 – AppleFull pipeline: topology cleanup, UV rebuild, PBR adjustments in Substance Painter, and final setup in Unreal Engine including materials and collision. Project 2 – BreadFocus on optimization: shape refinement in Blender, […]
January 18, 2026