By Houdini · Houdini · Courses · Oct 6, 2026
This course teaches you how to build, rig, animate, and render fully procedural trees within Houdini’s SOP environment using KineFX and the Labs Tree Tools. You’ll learn the complete workflow from construction through final rendering, gaining hands-on experience with procedural generation techniques that let you create complex organic geometry with control and flexibility. The procedural approach means you can quickly iterate on tree designs and adjust parameters to generate variations without rebuilding from scratch.
By the end of the course, you’ll have the skills to tackle tree creation as a streamlined procedural task rather than manual modeling, combining KineFX rigging capabilities with specialized tree-generation tools. This is ideal if you work in VFX, game asset creation, or any visual pipeline where realistic or stylized trees are needed in volume.