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Substance painter

Scifi Blade

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Are you ready to texture an environment asset? Let’s kick things off with an air conditioner. We’ll begin by prepping the model for Substance Painter, setting up the scene, and diving into our creative process.

A highlight of this section is creating a custom mask using Photoshop, adding a touch of realism to our work. Once we’ve completed the texturing process in Substance Painter and achieved a fantastic air conditioner material, it’s time to showcase our creation in Marmoset Toolbag.

Sources:Scifi Blade
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