
In this self-taught masterclass, concept artist Kevin Koesnodihardjo (Dreamworks Animation, Phinyx Studio and more) covers how he makes his trademark transforming mecha designs!
Part 1 – Starter Methods:
Introduction
Silhouette Sketches
Line Sketches
Refinement & Designing Mechanisms
Blender Blockout
No-Bone Rigging
Polishing Mech Version E
Polishing Mech Version M
Part 2 – Advanced Techniques:
Sketching the Third Mech
3D Blockout
Detail Planning
Refining the 3D Model
Grease Pencils Technique for Rapid Detailing
Materials & Camera Setup
Back to Photoshop
Decals Design Workflow
Final Presentation
Animated Turntable Process
BONUS ADDITIONS – Extra Real-time Video Processes
Updating a Retro Gaming Classic – Redesigning Mr. Heli/Battle Chopper for the modern era
Nautilon – Sketching a Japanese-style Mecha
Author: KYZ
Topics: Photoshop, Blender