Gumroad – The Blender Bros Hard Surface Game Asset Course 2.0
September 17, 2026
Description
This Blender course covers hard surface game asset creation using a structured framework designed to work with models of any complexity. The program includes over 6 hours of video training with live commentary, covering core modeling techniques alongside bonus content on sci-fi rifle design and portfolio presentation strategies. Students will learn a tested workflow for creating game-ready assets efficiently.
The course requires Blender and Substance Painter as core tools, with optional use of Hard Ops and Boxcutter for the modeling sections. Additional tools like Marmoset Toolbag for texture baking, UV Packmaster for island optimization, and Photoshop for post-processing are also covered. The instruction draws from real-world experience shared by community members and professional instructors in the Blender space.
The package includes the main Game Asset 2.0 course material, dedicated sci-fi rifle modeling tutorials, guidance on presenting finished work in a portfolio, and a framework reference guide in PDF format. This combination targets both foundational learning and practical application for artists looking to build professional-grade hard surface assets for games.