Fasttracktutorials – Full 3D Environment Creation in UE5 & Blender — 3D Art Tutorial | FastTrackTutorials
September 19, 2026
Description
This 31-hour course teaches professional environment art creation for games using Blender, Unreal Engine 5, Substance Designer, and Substance Painter. Instructor Emiel Sleegers, a lead environment artist with over 13 years of AAA game industry experience, guides you through the complete workflow from reference gathering and level blockout through final lighting and composition. The course covers modular modeling, procedural and unique texturing, UV unwrapping, shader creation using UE5’s advanced material system, and lighting with the new Lumen global illumination system.
You’ll work through every step of creating a full game environment, including hands-on experience with Blender’s modeling tools, Substance Designer for procedural materials, and Unreal Engine 5’s native modeling and shader tools. The instruction includes real-time demonstrations of both standard techniques and problem-solving approaches, with time-lapses reserved only for repetitive tasks—full-speed versions are also provided. Source files are included to support your learning across all three software platforms.
The course is structured to be universally applicable; while modeling occurs in Blender, the techniques transfer to other 3D packages, and the same environment creation principles apply across different game art scenarios. A personal license grants individual access, with membership and commercial licensing options also available.