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Home Courses Blender Advanced Case Study of the Large-Scale Sci-Fi
BlenderUnreal Engine

Advanced Case Study of the Large-Scale Sci-Fi

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Promotional SectionTutorial promotional video, tutorial content overviewChapter 1: UE4 Basic Materials and Lighting1. UE4 Basic Operations and Materials 12. UE4 Basic Operations and Materials 23. UE4 Basic Operations and Materials 34. Factory Daytime Effect5. Factory Fog and Dusk Effects6. Factory Nighttime EffectsChapter 2: 3DCOAT Basics7. Basic 

3DcoatOperations 8. 

3Dcoat Sculpting of Mech Heads9. Basic 3Dcoat Mech Head CreationChapter 3: Blender Basics and Mech Assembly10. Blender Basic Operations11. Blender UV Splitting and Blending (UE4)12. Blender Mech Assembly 113. Blender Mech Assembly 214. Blender Mech Assembly 315. Blender Mech Assembly 416. Blender Mech Assembly 517. Blender Mech Assembly 618. Blender Mech Assembly 7Chapter 4: Setting up a UE5 scenario19. UE5 Scenario 120. UE5 Scenario 221. UE5 Scenario 322. UE5 Scenario 423. UE5 Scenario 5Chapter 5: SP Texture Painting24. SP Texture Map 125. SP Texture Map 226. SP Texture Map 327. SP Texture Map 428. SP Texture Map 5Chapter Six: UE5 Scene Lighting29. UE5 Scene Light 130. UE5 Scene Light 231. UE5 Scene Light 332. UE5 Scene Light 433. UE5 Scene Light 5Chapter 7: Scene Refinement and Polishing Output34. Scene Refinement 135. Scene Refinement 236. Scene Refinement 337. Scene Refinement 438. Polishing and Output 139. Polishing and Output 240. Refinement and Output

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