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Animating a Complex Fight Action Sequence in Maya

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In this advanced animation workshop, Peter Dang walks through his process for animating multiple characters with moving cameras and details how to animate a body slam! From planning and shooting references to spline-blocking (splocking!), creating a straight-ahead animation, creating multiple character physical interactions, and working with moving cameras, Peter’s workshop is a thorough insight to help demystify complex animation shots. Peter also shares his polishing techniques for a clean final result.

Author: KYZ

Topics: Maya

Source: https://www.thegnomonworkshop.com/workshops/animating-a-complex-fight-action-sequence-in-maya

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