Blender Geometry Nodes (Class 1): Reusable Procedural Picket Fence
Overview
This course teaches you how to create a reusable procedural picket fence using Blender’s Geometry Nodes system. You’ll learn to build parametric fence designs that can be easily modified and applied across different projects. The instructor, Ken Mbesa, guides you through the fundamentals of geometry nodes in a hands-on, project-based format.
This is part of a broader series exploring procedural modeling techniques in Blender. By mastering geometry nodes for fence creation, you’ll gain practical skills applicable to architecture visualization, game asset development, and other 3D projects requiring repeating structures.
How access works
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