3D Weapon Design VR Workflow
Overview
This course explores professional concepting and design techniques for creating weapons in a VR workflow environment. Led by instructor Bryant Momo Koshu, the training combines Substance 3D Modeler with Blender to teach industry-standard approaches for weapon asset development. The curriculum covers the complete process from initial concept through to final 3D realization using modern VR-integrated tools.
Participants will learn how professional game and entertainment studios approach weapon design in three-dimensional space, gaining hands-on experience with both Substance 3D Modeler’s rapid modeling capabilities and Blender’s comprehensive feature set. The instruction emphasizes practical workflow techniques that streamline the design process and accelerate iteration cycles in a virtual reality context.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.