Hard Surface Detail Alphas
Overview
This course provides a collection of 150 hard surface detail alphas originally created for the NOVA-17 project. The pack includes both normal maps and height maps, giving you versatile texture detail assets for hard surface modeling and rendering in Blender. These alphas are ready to apply to your own projects, whether you’re working on sci-fi designs, mechanical elements, or industrial surfaces.
The assets are designed to add complex surface details without building geometry, making them efficient for high-quality results. By using normal and height map formats, you can layer intricate details onto existing models and achieve professional-grade hard surface finishes.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
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