Ossim v1.5.0
Overview
Ossim is a simulation baking tool for Blender that streamlines the process of converting physics simulations into game-ready assets. The tool generates an armature and skinned geometry directly from rigid body physics simulations, allowing you to bake complex dynamic behavior into static skeletal meshes suitable for export to game engines.
This addon is particularly useful for workflows where you need to preserve the motion of simulated objects without maintaining active physics calculations in your final asset. By automating the conversion from simulation to rigged geometry, Ossim reduces manual setup time and helps maintain consistency across your pipeline.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.