Procedural Fungus Growth
Overview
This course teaches you how to create a powerful procedural tool in Blender 3.5 and later for generating and animating fungus growth. You’ll learn to draw curves that designate growth paths, then watch the system automatically build organic fungal structures based on your inputs. The workflow leverages Geometry Nodes to handle the procedural generation, making it fast and intuitive to iterate on different fungus forms.
The tool is designed for efficiency, allowing you to quickly prototype and animate fungal growth without manual modeling. Whether you’re building assets for visualization, animation, or game environments, this procedural approach gives you flexibility to adjust parameters and create variations with minimal effort.
How access works
Starter, Pro or Lifetime.
One tap — plan linked to your account.
Open the Mini App or your Profile.