Madbax Navigation - Complete Ultimate Edition

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Madbax Navigation - Complete Ultimate Edition

Search Madbax

Find courses, tutorials, and creative resources

Enter to search
↑↓ to navigate
Esc to close
Home Courses Houdini CGCircuit – Building Fluid Solvers for VFX and Houdini – Part 2
Houdini

CGCircuit – Building Fluid Solvers for VFX and Houdini – Part 2

Share

Course Overview:

In this second installment of our simulation series, we dive into the world of fluids—breaking down the complex math and simulation logic into approachable, practical concepts. If you’ve taken Part 1, you already have a solid grasp of the math foundations, and now you’ll learn how to use them to simulate fluids using step-by-step pseudocode and real Houdini examples.

Rather than attempting to build a full-featured commercial fluid solver (which takes years and a dedicated team), this course is designed as your launchpad—giving you the core ideas, math concepts, and solver techniques that form the backbone of every modern fluid simulator.

Related Articles
Blender

Blender3D Assistant All-Round Class | Taught by Former FunPlus Art Director – 7.GAME

Since 2020, 3D assistance has become increasingly common in digital painting. Whether in the...

GEM

Сreators Сlub – Car Transformer Effect

6-hour in-depth tutorial right now! 🚀Everyone’s been asking for it, and it’s...

Single Purchase

Edgard Store – ClickZoom Pro

One-Click Zooms for Tutorials, Talking-Heads & Podcasts Point, click, zoom exactly where you...

BlenderSubstance painterUnreal EngineZbrush

Everything I learnt about Environment Art – Part 1- Planning & Blockout

This is the first part of an all-encompassing tutorial for beginners to...