Advanced Stylized Character Art Course
Overview
This advanced course teaches the complete stylized 3D character creation pipeline using industry-standard tools. Instructor Marcos Emilio Cuesta, a game industry professional with three years of experience, guides learners through every stage: high-poly sculpting in ZBrush, retopology and UV unwrapping in Blender, texture creation in Substance Painter, and final lookdev and rendering in Marmoset Toolbag 5. The course also covers basic rigging in Blender to pose characters for presentation.
Over 55 hours of video content are organized into 80 logically named chapters, allowing you to follow along at your own pace with nearly all work shown in real time. Source files are included with the course. The instruction assumes intermediate familiarity with 3D modeling and texturing software; complete beginners may benefit from introductory material first. Subtitles are provided in English, Chinese, and Spanish, though they are auto-generated.
The techniques demonstrated apply broadly to most stylized character types, making this course valuable for game artists, character designers, and 3D professionals. A personal license is offered at a one-time purchase price, with a monthly membership option providing unlimited access to all content.
How access works
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