Creating Low-Poly Stylized 3D Weapons – in-depth Tutorial Course
Overview
This comprehensive course teaches stylized low-poly weapon creation from concept to final render. Instructor Marcos Emilio, a 3D character artist with three years of game industry experience, guides you through the complete pipeline using industry-standard tools including ZBrush for sculpting and modeling, Blender for retopology and UV unwrapping, Substance Painter for texture baking and creation, and Marmoset Toolbag 5 for final portfolio-quality renders.
The course spans over 29 hours of real-time video content organized into 34 clearly labeled chapters that follow a logical progression from initial blockout through finishing touches. Intermediate artists with foundational software knowledge will follow along step-by-step as a professional weapon is built from scratch, learning techniques for blockout refinement, low-poly optimization, UV mapping, and stylized texturing. All project source files are included, allowing you to reference the final asset throughout your learning.
Subtitles are available in English, Chinese, and Spanish. The course is structured for self-paced learning with a personal license; commercial licenses for schools or teams are available upon request.
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