Creating a Medieval Town Environment – Using UE5 & Blender

By Flippednormals in Blender Included

Overview

This course guides you through the process of building a complete medieval town environment using Unreal Engine 5 and Blender. You’ll learn the essential workflows for creating detailed architecture, terrain, and props that bring a historical settlement to life within a modern game engine.

The training covers both software platforms, teaching you how to model assets in Blender and integrate them seamlessly into UE5. Whether you’re working on a game project, visualization, or interactive experience, this course provides the foundational and advanced techniques needed to construct a cohesive, immersive medieval setting.

How access works

1Get a plan

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